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1. [Request] Dropship Physics change - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Darkz azurr wrote: it's just gonna require some practice, feedback handling for the dropship is still way way to early. Not really, I can fly it like an unarmed fighter just fine now. can zoom all over the map witho...
- by Lakega Scerta - at 2012.08.15 22:04:00
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2. Precursor Dropship Physics [Feedback] - in Feedback/Requests [original thread]
Zion Shad wrote: Badly Owned wrote: considering how the drop ships are flying now, and the fact that we are testers. my guess is this mode of flying is for an aircraft they don't want to release yet but still want the way it flies tested. ...
- by Lakega Scerta - at 2012.08.15 22:00:00
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3. Precursor Dropship Physics [Feedback] - in Feedback/Requests [original thread]
Zion Shad wrote: New Dropship Physics Feed back In my honest opinion I miss the E3 Dropship Physics in comparison to the Precursor Build. I do enjoy the ability to flip and barrel roll, but with the raise in Price, the intense screen shakes (e...
- by Lakega Scerta - at 2012.08.15 05:58:00
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4. can't even play - in Feedback/Requests [original thread]
Ryuyoshi Hanaya wrote: first off there's so many friggin stalls, freezing, circle of death, and invalid crap that pop up 85% of the time that its near impossible to play you're lucky to get into a game and even more lucky to be able to play oh ...
- by Lakega Scerta - at 2012.08.15 05:54:00
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5. concerned by the overpowerness of forge guns - in Feedback/Requests [original thread]
Zero Harpuia wrote: Please do endeavor to use the search function, as you will find that many, many people have mand the same complaint. That being said, allow me to tear into you like a starving man into a prime steak. I shall now assume I am...
- by Lakega Scerta - at 2012.08.15 05:34:00
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6. [Request] Dropship Physics change - in Feedback/Requests [original thread]
Request: Move the current dropship physics into a fighter type aircraft, and revert the old dropship physics which imo were absolutely perfect as is, back to how it was. With the newest patch I feel the dropship feels more like a makeshift fight...
- by Lakega Scerta - at 2012.08.15 05:31:00
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7. CANT AFFORD TO BUY ANYTHING - in Feedback/Requests [original thread]
Veigar Mordekaiser wrote: J'Jor Da'Wg wrote: The more I think about it, I hate to say i but yes, CCP has been breaking its promises.... Not good news They promised us true F2P, and KBM. So far, they haven't delivered on either of those. ...
- by Lakega Scerta - at 2012.08.15 04:38:00
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8. Tanks that belong to you. Ideas for them at least - in Feedback/Requests [original thread]
Flambario Steelhammer wrote: As a tank owner you should have a option to kick someone for 10 seconds off the tank or to an open seat as long as yourself are in the tank. So you get back your driverseat or you can kick gunners so they can then c...
- by Lakega Scerta - at 2012.08.13 04:56:00
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9. Night time matches (time of day) - in Feedback/Requests [original thread]
This would make sense too, (and make those cool lights on drop ships and tanks be more than just awesome effects). I'd like to see them fix the whole different planets/sizes/gravity effecting things/etc. that they have planned, but once all that...
- by Lakega Scerta - at 2012.08.13 04:47:00
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10. Gravity differences on different planets! - in Feedback/Requests [original thread]
Simon Havoc wrote: They have stated I believe that the eventual goal is planets seeded as the way EVE is seeded. Each zone unique but they said they will reserve that until they have a little more faith in the seeding system and its heavily scr...
- by Lakega Scerta - at 2012.08.13 04:42:00
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11. A question and a idea. - in Feedback/Requests [original thread]
Avenger 245 wrote: Um after uou bought it find it in your avalible skill list(R2 changes it) and find the skill you bought and load it from there. Right it works a little different from EVE, since you dont have a "inventory" hangar like in E...
- by Lakega Scerta - at 2012.08.13 04:32:00
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12. [Request] Easier to see color schemes/text - in Feedback/Requests [original thread]
ah really? thats excellent. Where can I find notes on this stuff?
- by Lakega Scerta - at 2012.08.13 04:26:00
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13. Disruption gametype - in Feedback/Requests [original thread]
lol obviously you've never played EVE, or for that long. No offense, I'm not attacking you or anything. But ships can cost ALOT. its not like Dust right now where you can easily replace 3-4 tanks in a single battle. It takes alot more time and ene...
- by Lakega Scerta - at 2012.08.12 20:56:00
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14. [Request] Easier to see color schemes/text - in Feedback/Requests [original thread]
I'm currently playing on a non HD T.V. usually most games these days are focused on HD T.V.'s so I get the black bar on the top and bottom of the actual screen, which is highly annoying, I noticed at first that Dust does not have this. and I Ho...
- by Lakega Scerta - at 2012.08.12 20:31:00
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15. [Feedback and request] Skills that only used to get more advance gear - in Feedback/Requests [original thread]
Nice post, sorry mine will be short. But remember this is Beta. So far they have stuck to everything of how EVE is. In the Beta Manual it even explains that different vehicles, suits, etc. will have different bonus's to them. These bonus's are j...
- by Lakega Scerta - at 2012.08.12 20:22:00
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16. Request: ir counter measures for vehicles - in Feedback/Requests [original thread]
Runofthemilljay wrote: Just a thought but it would be nice to be able to have the ability to launch counter measures when swarms are launched and also to be able to know when swarm launcher has locked onto us. Thanx You already have a counte...
- by Lakega Scerta - at 2012.08.12 20:12:00
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17. Bigger explosions, and more realistic exploaions and better grenades. - in Feedback/Requests [original thread]
Since this is still closed beta, I'm sure they are going to expand on the explosions, but I do agree that grenades are sub par. (I've yet to see a grenade kill anyone) I've not even damaged anyone with one yet. Unless theres a skill I'm missing ...
- by Lakega Scerta - at 2012.08.12 20:05:00
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18. Woudn't AV Mines (pressure not remote) bring a more tacitcal nature to the g... - in Feedback/Requests [original thread]
Terrarim wrote: Icy Tiger wrote: I disagree. Most AV mines turn into a lay out and then free kills. Its only free kills if drivers assume that all the roads are safe and ride along with disregard to their surroundings. Which is exactly w...
- by Lakega Scerta - at 2012.08.12 20:03:00
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